Mario Belloni, and
This item is an interactive simulation related to vector addition. Students may draw and move two vectors around on a coordinate plane to explore various methods of finding a resultant. Registered teacher-users may edit and/or create their own text for specific student groups.
This resource is part of OSP, the Open Source Physics project, developed to promote concept building and allow students to explore physical systems that would otherwise be inaccessible.
Cox, A. (2007, July 31). BQ Learning: Vector Addition: Geometric Method. Retrieved February 7, 2016, from http://bq.bqlearning.org/physlet/ospdb/ospSearch.php?instructor_id=&nsession_id=&physlet_id=308
%0 Electronic Source %A Cox, Anne %D July 31, 2007 %T BQ Learning: Vector Addition: Geometric Method %V 2016 %N 7 February 2016 %8 July 31, 2007 %9 application/java %U http://bq.bqlearning.org/physlet/ospdb/ospSearch.php?instructor_id=&nsession_id=&physlet_id=308
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